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1. Miners want to be important, too! - in Player Features and Ideas Discussion [original thread]
Currently (Apocrypha 6.12.89883), miners have near zero market demand. Missioners, ratters, and traders can reprocess items en mass into minerals. Instead of minerals, reprocessing should yield trade goods which are components to blueprint ...
- by Rookie Info - at 2009.06.17 05:21:00
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2. I want to edit medals. - in Player Features and Ideas Discussion [original thread]
Me, too! Oops. I started a new topic, tho, Decorations: preview, strip award from, delete, make new from, edit. before I spotted this one. Please add a hot link to Rookie Info in your bio.
- by Rookie Info - at 2009.04.23 04:34:00
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3. Mining, seriously, new approach to 'fixing' it. - in Player Features and Ideas Discussion [original thread]
Originally by: Dharh If asteroid belts were really belts that had thousands/millions of roids (of all the sizes you described, love the idea of micro-roids) where half or more were depleted to start with I would love this idea. You should ...
- by Rookie Info - at 2009.04.23 04:24:00
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4. Decorations: preview, strip award from, delete, make new from, edit. - in Player Features and Ideas Discussion [original thread]
The UI for creating decorations involves many clicks. It would be nice if the UI's lefthand side were enhanced for working with the ribbon and medal options. The upperleft would still show the decoration in progress. The lowerleft would have the...
- by Rookie Info - at 2009.04.23 04:07:00
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5. Bio's, probably a common suggestion... - in Player Features and Ideas Discussion [original thread]
CCP recently shortened that limit, and then introduced the wiki. You might be able to show the URL to your wiki page. Please add a hot link to Rookie Info in your bio.
- by Rookie Info - at 2009.04.18 20:52:00
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6. Mining, seriously, new approach to 'fixing' it. - in Player Features and Ideas Discussion [original thread]
Kudos, Ariane VoxDei! Add my sig to the "Add the worthless rocks to the belts" movement. Bandine, Chrondine, all those "fake" and "contraband" variants of the "real industrial ores." CCP, please also add a compensatory benefit to mining. Somethi...
- by Rookie Info - at 2009.04.18 20:11:00
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7. USEFUL Mechanis skills: Remote Dock Management - in Player Features and Ideas Discussion [original thread]
Originally by: desintox I don't really understand what Remote Dock Management actually allows then? It's already possible to play with items/containers and more in each default station? While we could use Assets' All Items tab to find ...
- by Rookie Info - at 2009.04.18 19:59:00
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8. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Mining, Loot reprocessing, Salvage and Rigs. Mining cannot compete with missioners. Missioners can get more loot and more ISK/time than even Hulkers. Industrialists can get more low-sec minerals from reprocessed goods than from miners. However, In...
- by Rookie Info - at 2009.04.18 19:46:00
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9. USEFUL Mechanis skills: Remote Dock Management - in Player Features and Ideas Discussion [original thread]
I propose the skill "Remote Dock Management" for Mechanics. Remote Dock Management should require at least Mechanics V. It should allow the management of items, including containers, but not ships or Science and Technology tasks. Each level should...
- by Rookie Info - at 2009.04.18 19:14:00
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10. looks promising Bounty hunting Improvements - in Player Features and Ideas Discussion [original thread]
Edited by: Rookie Info on 18/04/2009 18:53:26 Player set bounties usually fall into two categories: hapless newish and poor player victimized by an uber troll; or, harassed rich player goaded by scheming players into placing a large bounty. Ei...
- by Rookie Info - at 2009.04.18 18:53:00
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11. Asset Management through Teamsters - in Player Features and Ideas Discussion [original thread]
Edited by: Rookie Info on 18/04/2009 18:36:32 I propose a skill "Asset Consolidation" for Trade. Asset Consolidation should require Trade V and Trade Connections. This skill would allow a trader to set up a Teamster order to consolidate all/e...
- by Rookie Info - at 2009.04.18 18:31:00
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12. Idea to stop isk spammers - in Player Features and Ideas Discussion [original thread]
To stop spam flooding, CCP should be able to easily add a client-side character difference test, say with a threshold of 50%, to the spam flooding delay timer. How do the ISK spammers get business? Every single spam I've seen has a URL. When an ...
- by Rookie Info - at 2009.04.18 17:20:00
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13. Bulletproof Account Security - in Player Features and Ideas Discussion [original thread]
What we can do for now: Whenever possible, keep your account log in name distinct from all of your public names AKA avatar names, real names, and nick names. Use a quantum-random password of maximum length Change your password, if you are rea...
- by Rookie Info - at 2009.04.18 17:00:00
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14. UI Idea: Ditch the Blue Bar - in Player Features and Ideas Discussion [original thread]
The solid baby blue on slightly shaded blue is less helpful than the standby of schemes of a dial, sliding bar perpendicular to the track, or opposing colors (navy blue -> lemon yellow, lime green -> crimson red, white -> grey -> black...
- by Rookie Info - at 2009.04.18 16:35:00
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15. New Dev Blog: The Darkness at the End of the Tunnel - in EVE Information Portal [original thread]
It would be wonderful if we could group probes to change all their ranges at the same time, and to move them together. Please add a hot link to Rooki Info in your bio.
- by Rookie Info - at 2009.03.06 23:39:00
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16. New Dev Blog: Strategic Cruisers - in EVE Information Portal [original thread]
Originally by: Contagonis SP loss is a big dent in the minds of many. And the mechanic behind it seems illogical. Frankly, I'm all for it, but some form of implant loss, some required implant for interfacing to this new tech, seems more...
- by Rookie Info - at 2009.03.06 20:58:00
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17. Make BPOs and BPCs distinguishable - in Player Features and Ideas Discussion [original thread]
Edited by: Rookie Info on 20/02/2009 23:45:58 Originally by: CCP Lingorm Edited by: CCP Lingorm on 23/05/2008 09:25:59 Originally by: Joe Starbreaker I'm starting to get a mental picture of your database now, and I can see...
- by Rookie Info - at 2009.02.20 23:44:00
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